mike777, on 2012-January-26, 11:14, said:
I wonder are there not penalties for a player repeatedly forgetting their system as stated here?
He had forgotten before does not quite have the same flavour as "repeatedly forgetting" which I do not think was said. But anyway, the idea of penalising players for forgetting their system has been basically shown to be undesirable. It is a fact, forgotten very quickly by those who get a bad board from a forget, that forgets get bad boards far more often than good. I personally would like my opponents to forget their system often and would expect to gain seriously thereby.
mike777, on 2012-January-26, 11:14, said:
Also would it not be best for south to call the director before his final pass once he is told that? I would not even understand how the hand is playable at this point but in any case I would ask the director for protection and what my options are here.
I cannot understand how the hand cannot be playable: everyone has got thirteen cards and there are four people at the table, yes? Of course it is playable. The normal method of dealing with MI is by adjustment at the end.
You do not communicate across a screen so calling the TD seems pointless. You decide what to do, and play the hand. The TD will not tell your partner what has happened your side of the screen during the hand. So I really do not see the point in calling the TD now.
However, South's pass of 2
♥ interests me. I should ask what else E/W had played, presumably getting the answer that they used to play 2
♦ as weak. I know someone decided that the pass of 2
♥ was not a serious error, but is it not a classical gambling double shot attempt? If West has passed as dealer and East seems to have a weak 2
♦ the only reason for passing is to get the game at the end if it makes by a ruling, and a small plus without a ruling if game does not make.
I am not sure whether we should adjust for E/W but South's gamble will get no adjustment under Law 12C1D [cited from memory, please adjust if necessary]. Yes, I know we do not just say "no redress" any more, but if [for example] we decide N/S can make 4
♥ then the full adjustment between table score and 4
♥ is what the gamble cost, so in this case it is a no redress case for N/S.
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