lamford, on 2018-May-21, 18:42, said:
I agree with wank that the splinter should be narrowly defined and I think it should be six-losers, counting Qxx as 2.5 losers, and probably only a no-loser or one-loser suit. In principle it should make slam opposite the perfect 11-count (or perfect 14-count playing a strong NT). Of course AQxx is better than AJxx in a side-suit.
Splinter is narrowly defined ONLY vs unlimited or wide range limit bids, such as 1
♥---4
♦ where 1
♥ can be 10 hcp or 21 hcp.
I totally disagree with Wank that it should also be narrowly limited vs ALREADY narrow limited hand such as 12-14.
In my example above I gave you guys an 11 hcp splinter but a void. With a singleton it may have a totally different strength vs 12-14 limited hand.
Sometimes you decide to go slam already but make your splinter vs 12-14 to see if pd likes it, and if he does you may get turned on for grand.
Now let's change your original hand to something that would actually
fall in love with
♦ splinter.
Jx
AJxx
xxxx
AQJ
and make pd hand even stronger than the example I already gave.
AKQT9xx
xxx
Void
Kxx
Are you happy to be in slam? Or let's make him
AKQTxx
Qxx
x
Kxx
Are you happy being in slam? I can give you more void hands too vs your xxxx
♦ if you want it
AKQTxx
xxxx
Void
Kxx
Are you happy being in slam? I can keep on constructing more hands by playing with the
♥ honors as well, while i still give you perfect xxx(x)
♦ holdings vs stiff or void and you will still not be happy in slam and sometimes being even at 5 level.
No, I disagree with wank about the "greatness" of splinters. They are very overstated in general and it has nothing to do with the abuse of splinters. Look at the hand I originally constructed with 11 hcp and
♦ void in my previous post vs these examples.
You simply can not afford to play "narrow limited splinters" vs ALREADY limited hands. It just does not make any sense to me.
Now look at this
xxx
Ax
KQxx
Axxx
Pd splinters in
♦ suit with
AKxxxxx
Kxx
Void
JTx
Now you are in much better shape than those other hands i gave you which are
stronger and which
ALSO fell in love with
♦ splinter. At worst you make on a split
♣ honors if they lead it. If they don't you claim by giving up a
♦.
Calling splinters "great" is a huge overstatement. Particularly if you are advocating "narrow limit splinters" vs narrow limit openings.
There is a reason why BBF and all other forums i read are full of sunk ships that tossed to splinter-berg
. I admit they are abused a lot, but still there are lots of sunk ships due to "greatness" of the convention.
Simply there are much more factors which affects the outcome, other than so called "wasted values-no wasted values" that splinter convention focuses on.
EDIT: I edited and fixed because my first attempt came with a lot of php codes.