MULTI DATA PROJECT
#21
Posted 2011-November-15, 05:41
- hrothgar
#22
Posted 2011-November-15, 22:47
Find the Convention Cards for the players currently ranked from e.g. 1 to 100 (rankings available on the World Bridge Federation website). Starting from number 1, work through their CC's until you have identified enough players who play the Multi 2♦. Now go to the Vugraph Project page http://www.bridgetoe.../index.php/home and do a search for the players name. The search option is under the PBN tag. Looking for all the hands they opened 2♦ with will speed up your quest for finding reliable data.
Some food for thought:
There is a possibility that the higher the ranking of the player the less likely you are to find the Multi on their CC's (I don't know what the answer is myself). If this turns out to be the case, don't even bother crunching the numbers. Undoubtedly these guys would at some stage all have experimented with the Multi before discarding it in favour of something else.
(This post has also been copied into the thread "The Multi 2♦ Is It Worth It")
#23
Posted 2011-November-16, 06:10
Can you conclude from this that they don't think multi is worth playing? No! You can only conclude that they have the impression that the whole package will perform better. In their case however it's imo quite clear. Not sure if the NT range has much influence, but 2♦ as 3-suited with short ♦ is much better than 2♥, and weak two's are considered better than multi. So the switch gains twice... But in other systems the change may not be as clear.
#24
Posted 2011-November-16, 08:45
#25
Posted 2011-November-16, 09:03
Free, on 2011-November-16, 06:10, said:
Is it? I thought 2♥ gains a bit on 2♦ because opps are under more pressure to act, but it loses slightly because opener can pull 2♥ to 2♠ (2♦-2♥; 2♠) and if responder has a weak hand with long diamonds. If we played a long team match and the dealer had always only hands that are one card away from 4415, would the 2♦ team beat the 2♥ team?
George Carlin
#26
Posted 2011-November-22, 09:35
gwnn, on 2011-November-16, 09:03, said:
I don't have any numbers to support my statement, but 2♦ sure looks better to me. Responder can pass 2♦ and opener can pull the 2♥ response with a 4-3-1-5 (which is a huge one imo - although not so frequent ofcourse). But another reason you didn't mention is that defenders usually don't know anything about declarer's hand (even if responder is strong).
After a 2♥ opening, you may be playing a 3-3 Major fit (since you can't pass with 6♦ and you probably don't want to bid 3♦ either, you'll bid 2♠ on a 3 card suit more often), you may play any ♥ contract and let the known hand play (almost DD defense), and all you get is a little pressure. Imo it's just not worth it.
#27
Posted 2011-November-22, 16:11
#28
Posted 2011-November-23, 02:17
Mbodell, on 2011-November-22, 16:11, said:
There's been a thread a few months ago about this approach.
#29
Posted 2011-November-23, 07:55
hrothgar said:
.
From my perspective, if folks are seriously interested in this topic, the best course of action would be to try to get Jack's developer's interested. (or any other serious software group)
There are a lot of advantages to being able to run this all using computer players. Once this has been coded up,
1. You can run large numbers of simulations at a relatively small cost
2. You have identically skilled players competing
3. You can play the same hands multiple times without worrying that folks with remember them
Won't you be stuck with the biases of the computer program used? With a sample from many players the problems of system context and individual strengths and weaknesses would be evened out.
#30
Posted 2011-November-25, 23:13
#31
Posted 2011-November-26, 02:43
#32
Posted 2011-November-27, 21:00
TimG, on 2011-November-23, 07:55, said:
The bias's should cancel each other out because the same 'player' is in all 8 seats in the simulated teams match. The advantage is you can easily play a very large number of boards (say, 200+) with the same weak 2.
The way I'd do it is:
- Choose your 2 level opening, and determine which one of the three standard weak 2s it replaces.
- Caculate the relative frequence on the traditional weak 2 opening vs whatever you are opening.
- Create a reference set of 200+ boards split between traditional weak 2 openings and whatever your new pre-empt is in the ratio of the relative frequences of the two bids.
So if the tradiational weak 2D comes up (disclaimer: Number is made up), 4% of the time, and your Ekrens 2D comes up 6% of the time (disclaimer: number equally made up), you'd generate 80 boards with a weak 2 diamonds opener, and 120 boards with a Ekrens 2D opener. Obviously if your different structure incorporates multiple openings (say, a 2D mini-multi, Ekrens 2H, and some intermediate spades hand), you're going to need to do the reference boards split between all three weak 2s, the mini multi, ekrens 2H and some intermediate spades stuff.
The main issue would be the strength of the defence the computer was given against the 2<x> opening, and the difficulty the computer would have in responding to the pass/correct weak 2s in the 2h: Hearts or spades vein. I would suggest having a well recognised expert design the defence, and not using the very strange 2H: Hearts or Spades style weak 2s in testing.
While the computer bridge programs are weaker than top humans, this controls for field strength and bidding style very effectively.
#33
Posted 2011-December-06, 16:37
Only mildly sarcastic, and probably not really their concern, though.
#34
Posted 2011-December-09, 06:37
I didn't play with my db project for some months but if such data could help with that I will resurrect it a bit.
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If we are to believe what they say in interviews they in fact think multi is worse than weak twos. They need one 2 level bid to plug precision leaks though so it's not comparable to dilemma most people have.
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If some sensible defense could be programmed and executed well by the program (like dbl = t/o to spades, rest natural) then such data could be very valuable because of sample sized we could have. I think it would be more valuable than almost anything we can gather from human play.
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The biggest advantage of 2♦ over 2♥ is that well defined hand is in dummy after 2D - 4H.