Quick fix - pick up partner 1M (P) 1N (2D) X?
#1
Posted 2015-January-02, 11:19
contacted me last night as she has a player stopping in Vancouver on his way back to Vancouver Island who wants to play today, unfortunately not MikeH.
Thanks to some previous threads, I do have a good idea of the questions I am going to ask before the game but I don't know the answer to one question.
playing 2/1, forcing nt
1M (P) 1N (2D) x?
I think this should be showing ownership of the hand, DSIP but I would like to hear how others play it.
And for your amusement, I will be playing the dreaded Mexican 2♦ for the rest of the weekend. I was relieved to find that there are no complex follow ups this time, just 2♠ relay to 2N, everything else
natural and to play. I'm already lamenting the loss of my weak 2.
#2
Posted 2015-January-02, 11:29
that would like to compete but have no decent way of doing so over 2d.
#3
Posted 2015-January-02, 11:49
1♠ - (Pass) - 1NT - (2♥) - double is takeout
1♦ - (Pass) - 1NT - (2♥) - double is penalty
At least it's a simple rule.
#4
Posted 2015-January-02, 11:50
gszes, on 2015-January-02, 11:29, said:
that would like to compete but have no decent way of doing so over 2d.
How can you sensibly play x as ownership and as takeout? The idea that double is cards means partner should be comfortably passing with Hxx.
With my partners this x is TO. With a random, I would expect penalty.
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#5
Posted 2015-January-02, 11:59
paulg, on 2015-January-02, 11:49, said:
1♠ - (Pass) - 1NT - (2♥) - double is takeout
1♦ - (Pass) - 1NT - (2♥) - double is penalty
At least it's a simple rule.
I like this. Thanks
#6
Posted 2015-January-02, 13:06
paulg, on 2015-January-02, 11:49, said:
1♠ - (Pass) - 1NT - (2♥) - double is takeout
1♦ - (Pass) - 1NT - (2♥) - double is penalty
At least it's a simple rule.
Thanks for this. I also have a simple rule, although it is subtly different and not quite so simple.
X of 2-suit is takeout unless
(1) I previously trap passed the same suit at the previous level OR
(2) pass would have been forcing OR
(3) we have already found an expressed fit
I like your additional take on it and may work it in.
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#7
Posted 2015-January-02, 17:51
That and general tendencies as to opening light (or not), aggressive balancing, LTT disciple etc. with whatever conventions will give you a chance to land on your feet in the bidding. Too much ground to cover on bidding situations that may not come up but I always ask if 1nt by me, 2x by them, double is negative or not.
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#8
Posted 2015-January-02, 18:01
#9
Posted 2015-January-02, 18:37
In practice though 90% of the hands go:
2d=2s(forcing 2nt then normal nt stuff over 2nt)
#10
Posted 2015-January-02, 19:09
So far this auction has not come up, of course
#11
Posted 2015-January-02, 20:45
#12
Posted 2015-January-03, 05:08
This form of competitive double can also be used in Paul's auction to differentiate between good and bad minor hands, a "ghetto" Good-Bad 2NT for those that want to keep things more natural. So after 1♦ - 1NT - (2♥), either X = competitive; 3m = good or vice versa. I assume that Paul plays G-B to be able to afford a penalty double here, something to be aware of before incorporating such a rule into your system.
#13
Posted 2015-January-04, 03:04